As I mentioned a few weeks ago, there were to be changes made around here. And, as I mentioned, I was looking to take on a young ward, to keep things interesting here and give a wider spectrum of gaming views.
So enter Trev 24HG, the Yorda to my Ico, only with a beard. Being as my gaming takes place mostly around the Wii and PS3, It's very convenient that Trev is more of a 360/PC man, so there will be more coverage where it was lacking before. He's also into a few pretty niche games that I wouldn't ordinarily play, stuff like Dynasty Warriors and Role-Playing Games like Blue Dragon and Lost Odyssey, so I believe he will make the 24HG experience all the more richer, as it shakes off the loner image and becomes a family. That's a family in a very literal sense, you see, I'm married to his sister after all.
So, as 24 Hour Gamer ventures into it's second year of existence, you (and I) can look forward to the same shit from me, and a fresh you outlook on things from my new partner in crime, Trev 24HG. Who knows, we might even surprise you with some new features here and there...
Showing posts with label ICO series. Show all posts
Showing posts with label ICO series. Show all posts
Friday, 2 July 2010
Tuesday, 23 March 2010
Back, Sack and Crack.
Woe betide the gaming blogger who runs out of games to play on his Shame Pile. There is so little to write about this week, I'd considered not even bothering.
Well, apart from my new found love and appreciation, not only for Sackboy (I already loved the little guy), but for Little Big Planet as a game that is. I've spent probably most of my non-Oblivion time on LBP this last week, and truth be told I haven't even tried the level editor yet. It looks simple and ordinary at a first glance, but when you look at it from a technical standpoint, it's absolutely breathtaking.
You see, for those like me who have foolishly looked past LBP all these years, everything in Little Big Planet is based around some absolutely astounding physics. Each level (even the ones in Story Mode are created using the game's robust edit mode) is basically a huge domino rally, with the charming little knitted character as the catalyst, and everything that happens is basically down to gravity, or a complex system of pulleys and gears, all in a virtual sense of course.
My only gripe with the game is that Sackboy moves around like a wet turd on a polished floor, careering into his surroundings and straight off ledges, which makes some of the more precise jumps a nightmare to pull off. But believe me, as late to the party as I am, I fucking love the game, and plan on getting the PSP version very soon indeed.
For the last few days, there has been a copy of God of War III in my house. But, you see, I somewhat foolishly asked for it as a birthday present, and as a result have to wait until Thursday to play it. So. to sate my hunger, I fired up my newly acquired NTSC copy of God of War Collection on Sunday night, to see how well it had been 'remastered and optimised'. The particular copy has been somewhat communal among my group of friends, first the property of fellow (if a little sporadic) blogger Raz7el, then passed on to regular blog-commenter Paul in exchange for a copy of Dante's Inferno before finding itself in my clammy paws, so I almost feel obligated to pass it on once I've had my fill.
I've only had chance to try the original God of War so far, and I'm in no rush to play them before the chalky angry one makes his belated PS3 debut in my house on Thursday because I can pretty much recite the GoW storyline off by heart (Angry man becomes god's assassin, accidentally kills family, gets angrier, purposefully kills god (Nolan North, naturally), becomes god himself, is a little naughty, gets god licence revoked, gets even angrier, meets titans, sets off to kill gods, and dies and escapes hell about a hundred times in the process). As for the remastering? Well, the game is by default in 16:9 screen ratio now, which saves you about three and a half seconds in the options menu, and the games are displayed in 720p, which is really not that noticeable frankly. Last year, believing GoWIII to be nearer to release than it was, I played the first two on a PS2 using an RGB cable on the very same TV, and it was pretty much identical. But saying that, when you aren't forced to look at a Greek Soldier who was rendered out of about eleven polygons, the game still looks great, nearly on a par with some of this generation's equivalents (Hellboy: The Science of Evil springs to mind). Really though, if this was born out of love and appreciation for we, the fans, then Chains of Olympus should have been on there too.
Oh yeah, there's Trophies too, and the only reason I'm even mentioning this is because of a cheeky, not-quite-copyright-infringing dig at Metal Gear Solid: Rising, with a Trophy called 'Bolt Action' awarded when you receive the lightning bolt ability. It made me laugh anyway.
I implore everyone who owns a PS3 to buy this though, especially those who don't still have the games on the PS2. Sure, nothing's changed really, but saying that they are still both amazing games, and still better than any and all of their rival series. Plus, if the sales reach noticeable levels, they might give us the backwards compatibility we've all been fucking asking for for the past few years. At the very least, they might do collections for their other IPs, like Ico/Shadow of the Colossus or (I know it's not theirs technically but it's where it belongs) Metal Gear.
Anyway, all things going well, I should have something to write about next week, and one of those things should be the return of Kratos. See you then.
Well, apart from my new found love and appreciation, not only for Sackboy (I already loved the little guy), but for Little Big Planet as a game that is. I've spent probably most of my non-Oblivion time on LBP this last week, and truth be told I haven't even tried the level editor yet. It looks simple and ordinary at a first glance, but when you look at it from a technical standpoint, it's absolutely breathtaking.
You see, for those like me who have foolishly looked past LBP all these years, everything in Little Big Planet is based around some absolutely astounding physics. Each level (even the ones in Story Mode are created using the game's robust edit mode) is basically a huge domino rally, with the charming little knitted character as the catalyst, and everything that happens is basically down to gravity, or a complex system of pulleys and gears, all in a virtual sense of course.
My only gripe with the game is that Sackboy moves around like a wet turd on a polished floor, careering into his surroundings and straight off ledges, which makes some of the more precise jumps a nightmare to pull off. But believe me, as late to the party as I am, I fucking love the game, and plan on getting the PSP version very soon indeed.
For the last few days, there has been a copy of God of War III in my house. But, you see, I somewhat foolishly asked for it as a birthday present, and as a result have to wait until Thursday to play it. So. to sate my hunger, I fired up my newly acquired NTSC copy of God of War Collection on Sunday night, to see how well it had been 'remastered and optimised'. The particular copy has been somewhat communal among my group of friends, first the property of fellow (if a little sporadic) blogger Raz7el, then passed on to regular blog-commenter Paul in exchange for a copy of Dante's Inferno before finding itself in my clammy paws, so I almost feel obligated to pass it on once I've had my fill.
I've only had chance to try the original God of War so far, and I'm in no rush to play them before the chalky angry one makes his belated PS3 debut in my house on Thursday because I can pretty much recite the GoW storyline off by heart (Angry man becomes god's assassin, accidentally kills family, gets angrier, purposefully kills god (Nolan North, naturally), becomes god himself, is a little naughty, gets god licence revoked, gets even angrier, meets titans, sets off to kill gods, and dies and escapes hell about a hundred times in the process). As for the remastering? Well, the game is by default in 16:9 screen ratio now, which saves you about three and a half seconds in the options menu, and the games are displayed in 720p, which is really not that noticeable frankly. Last year, believing GoWIII to be nearer to release than it was, I played the first two on a PS2 using an RGB cable on the very same TV, and it was pretty much identical. But saying that, when you aren't forced to look at a Greek Soldier who was rendered out of about eleven polygons, the game still looks great, nearly on a par with some of this generation's equivalents (Hellboy: The Science of Evil springs to mind). Really though, if this was born out of love and appreciation for we, the fans, then Chains of Olympus should have been on there too.
Oh yeah, there's Trophies too, and the only reason I'm even mentioning this is because of a cheeky, not-quite-copyright-infringing dig at Metal Gear Solid: Rising, with a Trophy called 'Bolt Action' awarded when you receive the lightning bolt ability. It made me laugh anyway.
I implore everyone who owns a PS3 to buy this though, especially those who don't still have the games on the PS2. Sure, nothing's changed really, but saying that they are still both amazing games, and still better than any and all of their rival series. Plus, if the sales reach noticeable levels, they might give us the backwards compatibility we've all been fucking asking for for the past few years. At the very least, they might do collections for their other IPs, like Ico/Shadow of the Colossus or (I know it's not theirs technically but it's where it belongs) Metal Gear.
Anyway, all things going well, I should have something to write about next week, and one of those things should be the return of Kratos. See you then.
Friday, 31 July 2009
You were almost a Jill sandwich!
Let me begin this week's post by welcoming and thanking 30 Something, my first follower. I don't like to use the word 'follower', it sounds like I'm some sort of cult-leader or something. Anyway, thanks.
After my positive first impressions of Resi 5, I realised that about half way through it descends into a distinctly average game, not offering scares or anything mentally taxing at all. And it makes you wonder when a game stops being a Survival-Horror and just becomes a 3rd Person Shooter. So I put my pad down and, eager to remember what a truly good Resident Evil feels like, fired up my Wii for a bit of Resident Evil 4: Wii Edition. And I'm currently fending off Regenerators with fuck-all ammo.
Also this week I've been toying with GTA: Chinatown Wars on the DS, and I honestly don't like it. Everything is so tiny it's hard to even tell what's going on, and the top down view means you can't see more than a few feet in front of you, which isn't ideal for high speed chases. I know, it started off like this but the old ones seemed to do it so much better. I hope the PSP version ends up better. And while I was tinkering with my DS, I noticed Giana Sisters DS. How ironic, that a game that Nintendo got cancelled and discontinued is now available for a Nintendo console. Anyway, if you liked New Super Mario Bros., Snap it up. It's great and will appeal to your young daughters/sisters, which will give you an excuse when confronted by the geek at the counter. Fuck Mario. If I wanted to play with a moustached man in dungarees, I'd go to a Gay Bar. Too low brow?
Back on to my current Resi obsession, and my DS getting it's annual playing on, I've been messing around with Action Replay codes on Resident Evil Deadly Silence. I think I've come up with the ultimate way of playing it: As Barry Burton, with unlimited health and infinite ammo for the Magnum. I wonder if I can play through Resi 2 on the Gamecube as Robert Kendo? Next on the agenda.
I've become re-obsessed with Mega64, for those of you who don't know it's three guys who dress up and act like videogame characters in public, and videotape it. I've been constantly laughing at their videos for Elite Beat Agents, PaRappa the Rapper and Shadow of the Colossus for about a week now. Tried showing it to my girlfriend, she doesn't get it at all. Check them out, Mega64.com.
I think after Resi 4 is done, I'm gonna try out Dark Sector. It's been sitting on my shelf for a while now, and I've not gotten around to playing it. Or Maybe No More Heroes, or Viking: Battle for Asgard. How does one decide?
After my positive first impressions of Resi 5, I realised that about half way through it descends into a distinctly average game, not offering scares or anything mentally taxing at all. And it makes you wonder when a game stops being a Survival-Horror and just becomes a 3rd Person Shooter. So I put my pad down and, eager to remember what a truly good Resident Evil feels like, fired up my Wii for a bit of Resident Evil 4: Wii Edition. And I'm currently fending off Regenerators with fuck-all ammo.
Also this week I've been toying with GTA: Chinatown Wars on the DS, and I honestly don't like it. Everything is so tiny it's hard to even tell what's going on, and the top down view means you can't see more than a few feet in front of you, which isn't ideal for high speed chases. I know, it started off like this but the old ones seemed to do it so much better. I hope the PSP version ends up better. And while I was tinkering with my DS, I noticed Giana Sisters DS. How ironic, that a game that Nintendo got cancelled and discontinued is now available for a Nintendo console. Anyway, if you liked New Super Mario Bros., Snap it up. It's great and will appeal to your young daughters/sisters, which will give you an excuse when confronted by the geek at the counter. Fuck Mario. If I wanted to play with a moustached man in dungarees, I'd go to a Gay Bar. Too low brow?
Back on to my current Resi obsession, and my DS getting it's annual playing on, I've been messing around with Action Replay codes on Resident Evil Deadly Silence. I think I've come up with the ultimate way of playing it: As Barry Burton, with unlimited health and infinite ammo for the Magnum. I wonder if I can play through Resi 2 on the Gamecube as Robert Kendo? Next on the agenda.
I've become re-obsessed with Mega64, for those of you who don't know it's three guys who dress up and act like videogame characters in public, and videotape it. I've been constantly laughing at their videos for Elite Beat Agents, PaRappa the Rapper and Shadow of the Colossus for about a week now. Tried showing it to my girlfriend, she doesn't get it at all. Check them out, Mega64.com.
I think after Resi 4 is done, I'm gonna try out Dark Sector. It's been sitting on my shelf for a while now, and I've not gotten around to playing it. Or Maybe No More Heroes, or Viking: Battle for Asgard. How does one decide?
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