Sunday, 23 August 2009

What the fuck is a Shakespeare?

OMG. late post, sorry.
First things first, I finished No More Heroes. The game got very tedious later on, even more so than when it started. There were a few shining moments when it ended though, like the reference to Duke Nukem Forever.
There's a section near the end where a cutscene is played in fast forward, to avoid it's rather adult nature, and as I went on YouTube to watch it slowed down I discovered the glorious violence that was featured in the NTSC release. So I re-watched the whole game's cutscenes. Taking away the violence from the game, as over the top as it was, actually took away the Tarantino-esque style of it, and I'm confident that the game would be more enjoyable for me had it been left in.
After that, I moved on Viking: Battle for Asgard, and after an hour and a half of running around in circles and not achieving anything, I gave up. It had the same problems for me as Morrowind and Two Worlds, not explaining my tasks enough and just dropping me in the dark. And when I did venture out into the harsh world, I was faced with literally armies of enemies, not standing a chance on my own. Sensing that I was looking at another Overlord, where I was dependant on my colleagues, I stopped right there.
God of War II was next on my list, and I quickly polished it off. It was enjoyable from start to finish, but I'm going to have a hard time parting with 40 beans for GoWIII if it takes three days to finish like it's three prequels. Three three three.
And so it's on to Killzone. For those of you who missed it, it's about a war between the earth's forces: The ISA (one letter away from USA), who are made up by the biggest D-Bags that America has to offer, and the Helghast (quite similar to Helmand, a province in Afghanistan), who are English. And MONSTERS. They are also pretty much the Nazi Party.
The game is great, all annoyances aside. There are problems, like the one-dimensional characters and repetitive speech ("COOOOOOME OOOOOOON!"), but all things considered it's a good game. The characters, not unlike Gears of War, are taken straight from that paint-by-numbers buddy war game/film hand book. There's all round great guy, token woman who may have a thing with great guy, angry wise-cracking and foul mouthed black guy and member of the opposition working for you as a spy and who's trustworthiness is questionable. His name is Hakha, by the way, and he's also a hacker. And all of them are able to use a variety of weaponry expertly, yet can't jump or open doors. Standard. But I am enjoying the game immensely. Take comfort, Sony, in knowing that at least I prefer Killzone to Halo.

2 comments:

  1. It is worth persevering with Viking - you don't really need your other viking warriors. And you can cut demons in two - what's not to like?

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  2. I did like the violence, it was rewarding. I just didn't have a clue what I was doing. I'm still keeping the game though, mainly because it replaces Two Worlds as the last game alphabetically on my 360 and thus keeps me from seeing it on the shelf everytime I walk in the room, reminding me of the awful dialogue. So I might go back to it somewhere down the line.

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