Friday, 7 August 2009

Where does he get those wonderful toys?

I didn't go on to play any of those games right away, instead opting to play Resident Evil: The Umbrella Chronicles. I know, I know, more Resi. Well believe me, this has put me off for now. When I play a Lightgun Shooter, I expect to be able to shoot as fast as I can pull the trigger. On Umbrella, you fire one bullet for every four or five pulls, it shoots at the same speed as a pistol would in one of the old Resi games. If I can pull a trigger that fast, then so can a trained member of a Special Forces team. And this is a game-killing problem, believe me.
The game also had me struggling with whether it's canon or not. The bits based on older games most definitely aren't. It was cool seeing what Wesker was up to though, and playing as him too. And the end of Umbrella Section was okay-ish, even if all of the monsters created exclusively for the game looked arse.
Imagine a world where the slightest tap of the left analogue stick sends you legging it into a wall. Imagine a world where enemies are hit square in the head with a giant spinning shuriken, and just shrug it off. Imagine a world where you can still hear the rain falling after it's stopped. This is no ordinary world. This is Dark Sector's world.
What an absolute shambles. I only started playing last night, so I'm still in the 'benefit of the doubt' phase, although in the hour or so that I played it I got through three chapters, and if the Achievements are anything to go by there are only 9 or 10. My wireless 360 pad has a small fault, in that if the left stick is slightly to the left, it sticks. Normally this isn't a problem, because when it happens your character just slowly shifts across. But Dark Sector only has two speeds; walk fast and leg it. So if I'm behind a wall reloading or something, and accidentally knock the stick, the floppy haired prick just strolls out into a hail of bullets. And respawning enemies in this day and age?
Which brings me to another thing. The cover spots are so obviously placed for a reason, that after you've shot an enemy using one, a new one will appear and run over to the exact same spot. In a gunfight you might as well just line up your crosshairs, sellotape down the right trigger and go read a book or something.
The game is basically the outcome of Gears of War having a drunken one night stand with Resi 4, who then went on to do a lot of crack throughout the pregnancy. Whilst on holiday in Corby. But I'm reserving judgement.
I tried out the Trial version of TMNT Re-Shelled on XBox Live Arcade last night, and it's actually really good. The game still has a very old-school feel, and captures the essence of the old cartoons perfectly, Pizza obsessions and Cowabungas intact. during the trial I had run-ins with a super-size General Krang and Baxter Stockman, and the memories came flooding back. I will be purchasing at some point.
Also, I've just finished the Arkham Asylum demo on PS3, and it's good. Not excellent, but good. The camera view is a bit too close, and Bruce's pointy head always takes up about a quarter of the screen. And, while Mark Hamill is amazing as always as The Joker (ZOMG it's not Heath Ledger he was definitive!!!!!1), Kevin Conroy's heart doesn't seem to be in it fully. Also, the inmates make the Genome Soldiers from Metal Gear seem like they have perfect 20/20 vision, as I was able to sneak up on one virtually from right in front of him. Let's hope Eidos sort this things out before release, but I'm sure they won't this close to the day. Two weeks today boys and girls.

2 comments:

  1. I played some of Umbrella with a friend in co-op (the same as in Resi 4 as a matter of fact) and thought it was okayish but not to the extent that I would have played any single player.

    I COMPLETELY agree on the Arkham Asylum point - I kept wanting to manipulate the camera so that I didn't lose so much to Batman's back. I did like the demo though - Splinter Cell but with a cape. More in keeping with Batman's dark heritage, without wanting to sound too poncey.

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  2. It's interesting you mention the 'Splinter Cell with a cape' point, because that was the exact vibe I got from the game of Batman Begins. That, and Burnout with a Tank.
    Begins could have been great if it didn't lead you through the game so much. The occaisional bit of encouragement in a tight spot would suffice, but thanks to the game-long tutorial you never needed it.

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